]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/HeroTag.cpp
added some test sprites
[l2e.git] / src / battle / HeroTag.cpp
index d67368ff9b98bf4d0d097e97c03633b0416993c1..713fb8fe35774fbf9766ef72f8791236d8d6b277 100644 (file)
@@ -39,7 +39,7 @@ void HeroTag::Render(SDL_Surface *screen, int width, int height, Point<int> posi
        Vector<int> heroOffset(
                        (align == LEFT) ? 3 : width - hero->Sprite()->Width() - 3,
                        height - hero->Sprite()->Height() - 3);
-       hero->Sprite()->Draw(screen, position + heroOffset);
+       hero->Sprite()->Draw(screen, position + heroOffset, 0, hero->Health() > 0 ? 0 : 2);
 }
 
 }