]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/HeroTag.h
removed stupid file headers that eclipse put in
[l2e.git] / src / battle / HeroTag.h
index c60634853035bf58b76800c48e71b2e90d2f1426..ddade4d6dcb2431ed85dce16f612dbe142995523 100644 (file)
@@ -1,39 +1,31 @@
-/*
- * HeroTag.h
- *
- *  Created on: Aug 6, 2012
- *      Author: holy
- */
-
 #ifndef BATTLE_HEROTAG_H_
 #define BATTLE_HEROTAG_H_
 
-#include "../geometry/Point.h"
+#include "fwd.h"
+#include "Hero.h"
+#include "../geometry/Vector.h"
+#include "../graphics/fwd.h"
 
 #include <SDL.h>
 
 namespace battle {
 
-class Hero;
-
 class HeroTag {
 
 public:
-       enum Alignment {
-               LEFT,
-               RIGHT
-       };
+       HeroTag() : battle(0), index(0) { }
+       HeroTag(const BattleState *battle, int heroIndex)
+       : battle(battle), index(heroIndex) { }
 
 public:
-       HeroTag(const Hero *hero, Alignment align) : hero(hero), align(align) { }
-       ~HeroTag() { }
+       const graphics::Sprite *HeroSprite() const;
+       geometry::Vector<int> HeroOffset() const;
 
-public:
-       void Render(SDL_Surface *screen, int width, int height, geometry::Point<int> position, bool active) const;
+       void Render(SDL_Surface *screen, int width, int height, const geometry::Vector<int> &position, bool active) const;
 
 private:
-       const Hero *hero;
-       Alignment align;
+       const BattleState *battle;
+       int index;
 
 };