int stringId(TypeDescription::GetTypeId("String"));
TypeDescription &td(TypeDescription::CreateOrGet("Monster"));
+ td.SetDescription("All data of a monster.");
+ td.SetConstructor(&Construct);
td.SetSize(sizeof(Monster));
- td.AddField("name", FieldDescription(((char *)&m.name) - ((char *)&m), stringId, true));
- td.AddField("sprite", FieldDescription(((char *)&m.sprite) - ((char *)&m), spriteId, true));
- td.AddField("level", FieldDescription(((char *)&m.level) - ((char *)&m), numberId, false));
+ td.AddField("name", FieldDescription(((char *)&m.name) - ((char *)&m), stringId).SetReferenced());
+ td.AddField("sprite", FieldDescription(((char *)&m.sprite) - ((char *)&m), spriteId).SetReferenced());
+ td.AddField("level", FieldDescription(((char *)&m.level) - ((char *)&m), numberId));
- td.AddField("maxHealth", FieldDescription(((char *)&m.maxHealth) - ((char *)&m), numberId, false));
- td.AddField("health", FieldDescription(((char *)&m.health) - ((char *)&m), numberId, false));
- td.AddField("maxMana", FieldDescription(((char *)&m.maxMana) - ((char *)&m), numberId, false));
- td.AddField("mana", FieldDescription(((char *)&m.mana) - ((char *)&m), numberId, false));
- td.AddField("stats", FieldDescription(((char *)&m.stats) - ((char *)&m), statsId, false));
+ td.AddField("maxHealth", FieldDescription(((char *)&m.maxHealth) - ((char *)&m), numberId));
+ td.AddField("health", FieldDescription(((char *)&m.health) - ((char *)&m), numberId));
+ td.AddField("maxMana", FieldDescription(((char *)&m.maxMana) - ((char *)&m), numberId));
+ td.AddField("mana", FieldDescription(((char *)&m.mana) - ((char *)&m), numberId));
+ td.AddField("stats", FieldDescription(((char *)&m.stats) - ((char *)&m), statsId));
- td.AddField("attackAnimation", FieldDescription(((char *)&m.attackAnimation) - ((char *)&m), animationId, true));
- td.AddField("spellAnimation", FieldDescription(((char *)&m.spellAnimation) - ((char *)&m), animationId, true));
- td.AddField("meleeAnimation", FieldDescription(((char *)&m.meleeAnimation) - ((char *)&m), animationId, true));
+ td.AddField("attackAnimation", FieldDescription(((char *)&m.attackAnimation) - ((char *)&m), animationId).SetReferenced());
+ td.AddField("spellAnimation", FieldDescription(((char *)&m.spellAnimation) - ((char *)&m), animationId).SetReferenced());
+ td.AddField("meleeAnimation", FieldDescription(((char *)&m.meleeAnimation) - ((char *)&m), animationId).SetReferenced());
+}
+
+void Monster::Construct(void *data) {
+ new (data) Monster;
}
}