-/*
- * NumberAnimation.cpp
- *
- * Created on: Aug 12, 2012
- * Author: holy
- */
-
#include "NumberAnimation.h"
-#include "../geometry/operators.h"
#include "../geometry/Vector.h"
+#include "../graphics/Sprite.h"
using app::State;
-using geometry::Point;
using geometry::Vector;
using graphics::Animation;
using graphics::AnimationRunner;
return animation[0].GetSprite()->Height();
}
-void NumberAnimation::Draw(SDL_Surface *dest, const Point<int> &positionIn) const {
- Point<int> position(positionIn);
+void NumberAnimation::Draw(SDL_Surface *dest, const Vector<int> &positionIn) const {
+ Vector<int> position(positionIn);
Vector<int> step(animation[0].GetSprite()->Width(), 0);
if (number > 999) {
if (animation[0].Running()) {