]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/NumberAnimation.cpp
Merge branch 'master' into menus
[l2e.git] / src / battle / NumberAnimation.cpp
index 17eb771c64b91b7607b76b1c6e8d91f9983a38fb..fcc707f7802e25f28c4bc2a4751d6abbd741e332 100644 (file)
@@ -7,11 +7,9 @@
 
 #include "NumberAnimation.h"
 
-#include "../geometry/operators.h"
 #include "../geometry/Vector.h"
 
 using app::State;
-using geometry::Point;
 using geometry::Vector;
 using graphics::Animation;
 using graphics::AnimationRunner;
@@ -87,8 +85,8 @@ int NumberAnimation::Height() const {
        return animation[0].GetSprite()->Height();
 }
 
-void NumberAnimation::Draw(SDL_Surface *dest, const Point<int> &positionIn) const {
-       Point<int> position(positionIn);
+void NumberAnimation::Draw(SDL_Surface *dest, const Vector<int> &positionIn) const {
+       Vector<int> position(positionIn);
        Vector<int> step(animation[0].GetSprite()->Width(), 0);
        if (number > 999) {
                if (animation[0].Running()) {