const char *ikariMenuHeadline;
graphics::Menu<const common::Item *> ikariMenuPrototype;
+ const char *noEquipmentText;
graphics::Sprite *weaponMenuIcon;
graphics::Sprite *armorMenuIcon;
, inventory(0)
, itemMenuHeadline("")
, ikariMenuHeadline("")
+ , noEquipmentText("")
, weaponMenuIcon(0)
, armorMenuIcon(0)