]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/Resources.h
added physical/magical status of ikari attacks
[l2e.git] / src / battle / Resources.h
index bd2fd91358839249062177d71d405ee30e316ab0..1e86f64ab160b1a984797801486015ebc6a3945e 100644 (file)
@@ -58,7 +58,15 @@ struct Resources {
        graphics::Menu<const common::Item *> itemMenuPrototype;
 
        const char *ikariMenuHeadline;
-       graphics::Menu</* Ikari or Item */ void *> ikariMenuPrototype;
+       graphics::Menu<const common::Item *> ikariMenuPrototype;
+       const char *noEquipmentText;
+
+       graphics::Sprite *weaponMenuIcon;
+       graphics::Sprite *armorMenuIcon;
+       graphics::Sprite *shieldMenuIcon;
+       graphics::Sprite *helmetMenuIcon;
+       graphics::Sprite *ringMenuIcon;
+       graphics::Sprite *jewelMenuIcon;
 
 
        Resources()
@@ -90,6 +98,14 @@ struct Resources {
        , inventory(0)
        , itemMenuHeadline("")
        , ikariMenuHeadline("")
+       , noEquipmentText("")
+
+       , weaponMenuIcon(0)
+       , armorMenuIcon(0)
+       , shieldMenuIcon(0)
+       , helmetMenuIcon(0)
+       , ringMenuIcon(0)
+       , jewelMenuIcon(0)
        { }
 
 };