#ifndef BATTLE_RESOURCES_H_
#define BATTLE_RESOURCES_H_
+#include "../graphics/Menu.h"
+
namespace graphics {
class Font;
class Frame;
graphics::Frame *selectFrame;
graphics::Font *normalFont;
+ graphics::Font *disabledFont;
+
+ graphics::Sprite *menuCursor;
+
+ const char *spellMenuHeadline;
+ graphics::Menu</* Spell */ void *> spellMenuPrototype;
Resources()
, selectFrame(0)
, normalFont(0)
+ , disabledFont(0)
+
+ , menuCursor(0)
+
+ , spellMenuHeadline("")
{ }
};