graphics::Frame *selectFrame;
graphics::Font *normalFont;
+ graphics::Font *disabledFont;
+
+ graphics::Sprite *menuCursor;
const char *spellMenuHeadline;
graphics::Menu</* Spell */ void *> spellMenuPrototype;
, selectFrame(0)
, normalFont(0)
+ , disabledFont(0)
+
+ , menuCursor(0)
, spellMenuHeadline("")
{ }