#ifndef BATTLE_RESOURCES_H_
#define BATTLE_RESOURCES_H_
+#include "../graphics/Menu.h"
+
namespace graphics {
class Font;
class Frame;
graphics::Frame *selectFrame;
+ graphics::Font *normalFont;
+
+ graphics::Menu</* Spell */ void *> spellMenuPrototype;
+
Resources()
: moveIcons(0)
, ikariGauge(0)
, selectFrame(0)
+
+ , normalFont(0)
{ }
};