]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/Resources.h
added escape title frame, text, and font
[l2e.git] / src / battle / Resources.h
index 5e56eb322296445b1c8ddfc17f567d9ea81627a2..5cc8903131f84a7f625f2820a08f2da5f5b0166b 100644 (file)
@@ -26,10 +26,14 @@ namespace battle {
 
 struct Resources {
 
+       graphics::Sprite *swapCursor;
        graphics::Sprite *moveIcons;
        graphics::Sprite *attackIcons;
        graphics::Sprite *attackChoiceIcons;
 
+       graphics::Frame *titleFrame;
+       graphics::Font *titleFont;
+
        graphics::Frame *heroTagFrame;
        graphics::Frame *activeHeroTagFrame;
 
@@ -59,13 +63,27 @@ struct Resources {
 
        const char *ikariMenuHeadline;
        graphics::Menu<const common::Item *> ikariMenuPrototype;
+       const char *noEquipmentText;
+
+       const char *escapeText;
+
+       graphics::Sprite *weaponMenuIcon;
+       graphics::Sprite *armorMenuIcon;
+       graphics::Sprite *shieldMenuIcon;
+       graphics::Sprite *helmetMenuIcon;
+       graphics::Sprite *ringMenuIcon;
+       graphics::Sprite *jewelMenuIcon;
 
 
        Resources()
-       : moveIcons(0)
+       : swapCursor(0)
+       , moveIcons(0)
        , attackIcons(0)
        , attackChoiceIcons(0)
 
+       , titleFrame(0)
+       , titleFont(0)
+
        , heroTagFrame(0)
        , activeHeroTagFrame(0)
 
@@ -90,6 +108,16 @@ struct Resources {
        , inventory(0)
        , itemMenuHeadline("")
        , ikariMenuHeadline("")
+       , noEquipmentText("")
+
+       , escapeText("")
+
+       , weaponMenuIcon(0)
+       , armorMenuIcon(0)
+       , shieldMenuIcon(0)
+       , helmetMenuIcon(0)
+       , ringMenuIcon(0)
+       , jewelMenuIcon(0)
        { }
 
 };