]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/Resources.h
added escape title frame, text, and font
[l2e.git] / src / battle / Resources.h
index c0fb48cf159bec8ca258ab68f8eed59b37a8fcea..5cc8903131f84a7f625f2820a08f2da5f5b0166b 100644 (file)
@@ -13,6 +13,7 @@
 namespace common {
        class Inventory;
        class Item;
+       class Spell;
 }
 namespace graphics {
        class Font;
@@ -25,10 +26,14 @@ namespace battle {
 
 struct Resources {
 
+       graphics::Sprite *swapCursor;
        graphics::Sprite *moveIcons;
        graphics::Sprite *attackIcons;
        graphics::Sprite *attackChoiceIcons;
 
+       graphics::Frame *titleFrame;
+       graphics::Font *titleFont;
+
        graphics::Frame *heroTagFrame;
        graphics::Frame *activeHeroTagFrame;
 
@@ -50,21 +55,35 @@ struct Resources {
        graphics::Sprite *itemTargetCursor;
 
        const char *spellMenuHeadline;
-       graphics::Menu</* Spell */ void *> spellMenuPrototype;
+       graphics::Menu<const common::Spell *> spellMenuPrototype;
 
        common::Inventory *inventory;
        const char *itemMenuHeadline;
        graphics::Menu<const common::Item *> itemMenuPrototype;
 
        const char *ikariMenuHeadline;
-       graphics::Menu</* Ikari or Item */ void *> ikariMenuPrototype;
+       graphics::Menu<const common::Item *> ikariMenuPrototype;
+       const char *noEquipmentText;
+
+       const char *escapeText;
+
+       graphics::Sprite *weaponMenuIcon;
+       graphics::Sprite *armorMenuIcon;
+       graphics::Sprite *shieldMenuIcon;
+       graphics::Sprite *helmetMenuIcon;
+       graphics::Sprite *ringMenuIcon;
+       graphics::Sprite *jewelMenuIcon;
 
 
        Resources()
-       : moveIcons(0)
+       : swapCursor(0)
+       , moveIcons(0)
        , attackIcons(0)
        , attackChoiceIcons(0)
 
+       , titleFrame(0)
+       , titleFont(0)
+
        , heroTagFrame(0)
        , activeHeroTagFrame(0)
 
@@ -89,6 +108,16 @@ struct Resources {
        , inventory(0)
        , itemMenuHeadline("")
        , ikariMenuHeadline("")
+       , noEquipmentText("")
+
+       , escapeText("")
+
+       , weaponMenuIcon(0)
+       , armorMenuIcon(0)
+       , shieldMenuIcon(0)
+       , helmetMenuIcon(0)
+       , ringMenuIcon(0)
+       , jewelMenuIcon(0)
        { }
 
 };