]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/Resources.h
collecting exp/gold reward in battle state
[l2e.git] / src / battle / Resources.h
index 5cc8903131f84a7f625f2820a08f2da5f5b0166b..5e68281548b4e1bc8cef7b9de7d01bb22a7cc62b 100644 (file)
@@ -8,8 +8,11 @@
 #ifndef BATTLE_RESOURCES_H_
 #define BATTLE_RESOURCES_H_
 
+#include "../graphics/ComplexAnimation.h"
 #include "../graphics/Menu.h"
 
+#include <SDL.h>
+
 namespace common {
        class Inventory;
        class Item;
@@ -36,6 +39,8 @@ struct Resources {
 
        graphics::Frame *heroTagFrame;
        graphics::Frame *activeHeroTagFrame;
+       graphics::Frame *smallHeroTagFrame;
+       graphics::Frame *lastSmallHeroTagFrame;
 
        graphics::Font *heroTagFont;
        graphics::Sprite *heroTagLabels;
@@ -67,6 +72,11 @@ struct Resources {
 
        const char *escapeText;
 
+       graphics::ComplexAnimation numberAnimationPrototype;
+
+       const graphics::Sprite *bigNumberSprite;
+       const graphics::Sprite *greenNumberSprite;
+
        graphics::Sprite *weaponMenuIcon;
        graphics::Sprite *armorMenuIcon;
        graphics::Sprite *shieldMenuIcon;
@@ -74,6 +84,19 @@ struct Resources {
        graphics::Sprite *ringMenuIcon;
        graphics::Sprite *jewelMenuIcon;
 
+       int levelLabelCol;
+       int levelLabelRow;
+       int healthLabelCol;
+       int healthLabelRow;
+       int manaLabelCol;
+       int manaLabelRow;
+       int moveLabelCol;
+       int moveLabelRow;
+       int ikariLabelCol;
+       int ikariLabelRow;
+
+       Uint32 heroesBgColor;
+
 
        Resources()
        : swapCursor(0)
@@ -86,6 +109,8 @@ struct Resources {
 
        , heroTagFrame(0)
        , activeHeroTagFrame(0)
+       , smallHeroTagFrame(0)
+       , lastSmallHeroTagFrame(0)
 
        , heroTagFont(0)
        , heroTagLabels(0)
@@ -112,12 +137,28 @@ struct Resources {
 
        , escapeText("")
 
+       , bigNumberSprite(0)
+       , greenNumberSprite(0)
+
        , weaponMenuIcon(0)
        , armorMenuIcon(0)
        , shieldMenuIcon(0)
        , helmetMenuIcon(0)
        , ringMenuIcon(0)
        , jewelMenuIcon(0)
+
+       , levelLabelCol(0)
+       , levelLabelRow(0)
+       , healthLabelCol(0)
+       , healthLabelRow(0)
+       , manaLabelCol(0)
+       , manaLabelRow(0)
+       , moveLabelCol(0)
+       , moveLabelRow(0)
+       , ikariLabelCol(0)
+       , ikariLabelRow(0)
+
+       , heroesBgColor(0)
        { }
 
 };