]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/Resources.h
adjusted PerformAttacks' usage of animations
[l2e.git] / src / battle / Resources.h
index 5e56eb322296445b1c8ddfc17f567d9ea81627a2..5e68281548b4e1bc8cef7b9de7d01bb22a7cc62b 100644 (file)
@@ -8,8 +8,11 @@
 #ifndef BATTLE_RESOURCES_H_
 #define BATTLE_RESOURCES_H_
 
+#include "../graphics/ComplexAnimation.h"
 #include "../graphics/Menu.h"
 
+#include <SDL.h>
+
 namespace common {
        class Inventory;
        class Item;
@@ -26,12 +29,18 @@ namespace battle {
 
 struct Resources {
 
+       graphics::Sprite *swapCursor;
        graphics::Sprite *moveIcons;
        graphics::Sprite *attackIcons;
        graphics::Sprite *attackChoiceIcons;
 
+       graphics::Frame *titleFrame;
+       graphics::Font *titleFont;
+
        graphics::Frame *heroTagFrame;
        graphics::Frame *activeHeroTagFrame;
+       graphics::Frame *smallHeroTagFrame;
+       graphics::Frame *lastSmallHeroTagFrame;
 
        graphics::Font *heroTagFont;
        graphics::Sprite *heroTagLabels;
@@ -59,15 +68,49 @@ struct Resources {
 
        const char *ikariMenuHeadline;
        graphics::Menu<const common::Item *> ikariMenuPrototype;
+       const char *noEquipmentText;
+
+       const char *escapeText;
+
+       graphics::ComplexAnimation numberAnimationPrototype;
+
+       const graphics::Sprite *bigNumberSprite;
+       const graphics::Sprite *greenNumberSprite;
+
+       graphics::Sprite *weaponMenuIcon;
+       graphics::Sprite *armorMenuIcon;
+       graphics::Sprite *shieldMenuIcon;
+       graphics::Sprite *helmetMenuIcon;
+       graphics::Sprite *ringMenuIcon;
+       graphics::Sprite *jewelMenuIcon;
+
+       int levelLabelCol;
+       int levelLabelRow;
+       int healthLabelCol;
+       int healthLabelRow;
+       int manaLabelCol;
+       int manaLabelRow;
+       int moveLabelCol;
+       int moveLabelRow;
+       int ikariLabelCol;
+       int ikariLabelRow;
+
+       Uint32 heroesBgColor;
 
 
        Resources()
-       : moveIcons(0)
+       : swapCursor(0)
+       , moveIcons(0)
        , attackIcons(0)
        , attackChoiceIcons(0)
 
+       , titleFrame(0)
+       , titleFont(0)
+
        , heroTagFrame(0)
        , activeHeroTagFrame(0)
+       , smallHeroTagFrame(0)
+       , lastSmallHeroTagFrame(0)
 
        , heroTagFont(0)
        , heroTagLabels(0)
@@ -90,6 +133,32 @@ struct Resources {
        , inventory(0)
        , itemMenuHeadline("")
        , ikariMenuHeadline("")
+       , noEquipmentText("")
+
+       , escapeText("")
+
+       , bigNumberSprite(0)
+       , greenNumberSprite(0)
+
+       , weaponMenuIcon(0)
+       , armorMenuIcon(0)
+       , shieldMenuIcon(0)
+       , helmetMenuIcon(0)
+       , ringMenuIcon(0)
+       , jewelMenuIcon(0)
+
+       , levelLabelCol(0)
+       , levelLabelRow(0)
+       , healthLabelCol(0)
+       , healthLabelRow(0)
+       , manaLabelCol(0)
+       , manaLabelRow(0)
+       , moveLabelCol(0)
+       , moveLabelRow(0)
+       , ikariLabelCol(0)
+       , ikariLabelRow(0)
+
+       , heroesBgColor(0)
        { }
 
 };