]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/Resources.h
added type description of battle::Resources
[l2e.git] / src / battle / Resources.h
index c0fb48cf159bec8ca258ab68f8eed59b37a8fcea..64fc8e798bde692e53b287641b2f6c79160ec2b1 100644 (file)
@@ -8,13 +8,17 @@
 #ifndef BATTLE_RESOURCES_H_
 #define BATTLE_RESOURCES_H_
 
-#include "../graphics/Menu.h"
+#include "../graphics/Color.h"
+
+#include <SDL.h>
 
 namespace common {
        class Inventory;
        class Item;
+       class Spell;
 }
 namespace graphics {
+       class Animation;
        class Font;
        class Frame;
        class Gauge;
@@ -25,12 +29,18 @@ namespace battle {
 
 struct Resources {
 
+       graphics::Sprite *swapCursor;
        graphics::Sprite *moveIcons;
        graphics::Sprite *attackIcons;
        graphics::Sprite *attackChoiceIcons;
 
+       graphics::Frame *titleFrame;
+       graphics::Font *titleFont;
+
        graphics::Frame *heroTagFrame;
        graphics::Frame *activeHeroTagFrame;
+       graphics::Frame *smallHeroTagFrame;
+       graphics::Frame *lastSmallHeroTagFrame;
 
        graphics::Font *heroTagFont;
        graphics::Sprite *heroTagLabels;
@@ -50,46 +60,47 @@ struct Resources {
        graphics::Sprite *itemTargetCursor;
 
        const char *spellMenuHeadline;
-       graphics::Menu</* Spell */ void *> spellMenuPrototype;
+       graphics::MenuProperties *spellMenuProperties;
 
        common::Inventory *inventory;
        const char *itemMenuHeadline;
-       graphics::Menu<const common::Item *> itemMenuPrototype;
+       graphics::MenuProperties *itemMenuProperties;
 
        const char *ikariMenuHeadline;
-       graphics::Menu</* Ikari or Item */ void *> ikariMenuPrototype;
+       graphics::MenuProperties *ikariMenuProperties;
+       const char *noEquipmentText;
 
+       const char *escapeText;
 
-       Resources()
-       : moveIcons(0)
-       , attackIcons(0)
-       , attackChoiceIcons(0)
+       const graphics::Animation *numberAnimationPrototype;
 
-       , heroTagFrame(0)
-       , activeHeroTagFrame(0)
+       const graphics::Sprite *bigNumberSprite;
+       const graphics::Sprite *greenNumberSprite;
 
-       , heroTagFont(0)
-       , heroTagLabels(0)
+       graphics::Sprite *weaponMenuIcon;
+       graphics::Sprite *armorMenuIcon;
+       graphics::Sprite *shieldMenuIcon;
+       graphics::Sprite *helmetMenuIcon;
+       graphics::Sprite *ringMenuIcon;
+       graphics::Sprite *jewelMenuIcon;
 
-       , healthGauge(0)
-       , manaGauge(0)
-       , ikariGauge(0)
+       int levelLabelCol;
+       int levelLabelRow;
+       int healthLabelCol;
+       int healthLabelRow;
+       int manaLabelCol;
+       int manaLabelRow;
+       int moveLabelCol;
+       int moveLabelRow;
+       int ikariLabelCol;
+       int ikariLabelRow;
 
-       , selectFrame(0)
+       graphics::Color heroesBgColor;
 
-       , normalFont(0)
-       , disabledFont(0)
 
-       , menuCursor(0)
-       , weaponTargetCursor(0)
-       , magicTargetCursor(0)
-       , itemTargetCursor(0)
+       Resources();
 
-       , spellMenuHeadline("")
-       , inventory(0)
-       , itemMenuHeadline("")
-       , ikariMenuHeadline("")
-       { }
+       static void CreateTypeDescription();
 
 };