-/*
- * Resources.h
- *
- * Created on: Aug 8, 2012
- * Author: holy
- */
-
#ifndef BATTLE_RESOURCES_H_
#define BATTLE_RESOURCES_H_
-#include "../graphics/Color.h"
-#include "../graphics/Menu.h"
-
-#include <SDL.h>
-
-namespace common {
- class Inventory;
- class Item;
- class Spell;
-}
namespace graphics {
class Animation;
class Font;
class Frame;
class Gauge;
+ struct MenuProperties;
class Sprite;
}
+#include "../graphics/Color.h"
+#include "../graphics/Menu.h"
+
+#include <SDL.h>
+
namespace battle {
struct Resources {
+ static const int TYPE_ID = 201;
+
graphics::Sprite *swapCursor;
graphics::Sprite *moveIcons;
graphics::Sprite *attackIcons;
const char *spellMenuHeadline;
graphics::MenuProperties *spellMenuProperties;
- common::Inventory *inventory;
const char *itemMenuHeadline;
graphics::MenuProperties *itemMenuProperties;
const char *noEquipmentText;
const char *escapeText;
+ const char *defeatText;
const graphics::Animation *numberAnimationPrototype;
graphics::Color heroesBgColor;
+ const char *victoryGetsText;
+ const char *victoryExpText;
+ const char *victoryGoldText;
+ const char *victoryLevelUpText;
+ const char *victoryUpgradeText;
+ const char *victoryNextLevelText;
+
+ const char *victoryMHPText;
+ const char *victoryMMPText;
+ const char *victoryATPText;
+ const char *victoryDFPText;
+ const char *victorySTRText;
+ const char *victoryAGLText;
+ const char *victoryINTText;
+ const char *victoryGUTText;
+ const char *victoryMGRText;
+
Resources();
static void CreateTypeDescription();
+ static void Construct(void *);
};
}
-#endif /* BATTLE_RESOURCES_H_ */
+#endif