graphics::Sprite *moveIcons;
graphics::Sprite *attackIcons;
+ graphics::Sprite *attackChoiceIcons;
graphics::Frame *heroTagFrame;
graphics::Frame *activeHeroTagFrame;
Resources()
: moveIcons(0)
, attackIcons(0)
+ , attackChoiceIcons(0)
, heroTagFrame(0)
, activeHeroTagFrame(0)