]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/Resources.h
removed stupid file headers that eclipse put in
[l2e.git] / src / battle / Resources.h
index 6cfc365add2a95d155273f0b6d1efb6133b8a6fc..72f3afb0ce193b96769b08f3fd0abfe05807f4e0 100644 (file)
@@ -1,32 +1,31 @@
-/*
- * Resources.h
- *
- *  Created on: Aug 8, 2012
- *      Author: holy
- */
-
 #ifndef BATTLE_RESOURCES_H_
 #define BATTLE_RESOURCES_H_
 
+#include "../common/fwd.h"
+#include "../graphics/Color.h"
+#include "../graphics/fwd.h"
 #include "../graphics/Menu.h"
 
-namespace graphics {
-       class Font;
-       class Frame;
-       class Gauge;
-       class Sprite;
-}
+#include <SDL.h>
 
 namespace battle {
 
 struct Resources {
 
+       static const int TYPE_ID = 201;
+
+       graphics::Sprite *swapCursor;
        graphics::Sprite *moveIcons;
        graphics::Sprite *attackIcons;
        graphics::Sprite *attackChoiceIcons;
 
+       graphics::Frame *titleFrame;
+       graphics::Font *titleFont;
+
        graphics::Frame *heroTagFrame;
        graphics::Frame *activeHeroTagFrame;
+       graphics::Frame *smallHeroTagFrame;
+       graphics::Frame *lastSmallHeroTagFrame;
 
        graphics::Font *heroTagFont;
        graphics::Sprite *heroTagLabels;
@@ -41,42 +40,52 @@ struct Resources {
        graphics::Font *disabledFont;
 
        graphics::Sprite *menuCursor;
+       graphics::Sprite *weaponTargetCursor;
+       graphics::Sprite *magicTargetCursor;
+       graphics::Sprite *itemTargetCursor;
 
        const char *spellMenuHeadline;
-       graphics::Menu</* Spell */ void *> spellMenuPrototype;
+       graphics::MenuProperties *spellMenuProperties;
 
        const char *itemMenuHeadline;
-       graphics::Menu</* Spell */ void *> itemMenuPrototype;
+       graphics::MenuProperties *itemMenuProperties;
 
        const char *ikariMenuHeadline;
-       graphics::Menu</* Ikari or Item */ void *> ikariMenuPrototype;
+       graphics::MenuProperties *ikariMenuProperties;
+       const char *noEquipmentText;
+
+       const char *escapeText;
 
+       const graphics::Animation *numberAnimationPrototype;
 
-       Resources()
-       : moveIcons(0)
-       , attackIcons(0)
-       , attackChoiceIcons(0)
+       const graphics::Sprite *bigNumberSprite;
+       const graphics::Sprite *greenNumberSprite;
 
-       , heroTagFrame(0)
-       , activeHeroTagFrame(0)
+       graphics::Sprite *weaponMenuIcon;
+       graphics::Sprite *armorMenuIcon;
+       graphics::Sprite *shieldMenuIcon;
+       graphics::Sprite *helmetMenuIcon;
+       graphics::Sprite *ringMenuIcon;
+       graphics::Sprite *jewelMenuIcon;
 
-       , heroTagFont(0)
-       , heroTagLabels(0)
+       int levelLabelCol;
+       int levelLabelRow;
+       int healthLabelCol;
+       int healthLabelRow;
+       int manaLabelCol;
+       int manaLabelRow;
+       int moveLabelCol;
+       int moveLabelRow;
+       int ikariLabelCol;
+       int ikariLabelRow;
 
-       , healthGauge(0)
-       , manaGauge(0)
-       , ikariGauge(0)
+       graphics::Color heroesBgColor;
 
-       , selectFrame(0)
 
-       , normalFont(0)
-       , disabledFont(0)
+       Resources();
 
-       , menuCursor(0)
-       , spellMenuHeadline("")
-       , itemMenuHeadline("")
-       , ikariMenuHeadline("")
-       { }
+       static void CreateTypeDescription();
+       static void Construct(void *);
 
 };