]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/Resources.h
added run state to flee from battle
[l2e.git] / src / battle / Resources.h
index 5e56eb322296445b1c8ddfc17f567d9ea81627a2..89c99efef6b3622d1c31c16151ab8259a97d6ab7 100644 (file)
@@ -26,6 +26,7 @@ namespace battle {
 
 struct Resources {
 
+       graphics::Sprite *swapCursor;
        graphics::Sprite *moveIcons;
        graphics::Sprite *attackIcons;
        graphics::Sprite *attackChoiceIcons;
@@ -59,10 +60,19 @@ struct Resources {
 
        const char *ikariMenuHeadline;
        graphics::Menu<const common::Item *> ikariMenuPrototype;
+       const char *noEquipmentText;
+
+       graphics::Sprite *weaponMenuIcon;
+       graphics::Sprite *armorMenuIcon;
+       graphics::Sprite *shieldMenuIcon;
+       graphics::Sprite *helmetMenuIcon;
+       graphics::Sprite *ringMenuIcon;
+       graphics::Sprite *jewelMenuIcon;
 
 
        Resources()
-       : moveIcons(0)
+       : swapCursor(0)
+       , moveIcons(0)
        , attackIcons(0)
        , attackChoiceIcons(0)
 
@@ -90,6 +100,14 @@ struct Resources {
        , inventory(0)
        , itemMenuHeadline("")
        , ikariMenuHeadline("")
+       , noEquipmentText("")
+
+       , weaponMenuIcon(0)
+       , armorMenuIcon(0)
+       , shieldMenuIcon(0)
+       , helmetMenuIcon(0)
+       , ringMenuIcon(0)
+       , jewelMenuIcon(0)
        { }
 
 };