]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/Resources.h
added attack targets selection state
[l2e.git] / src / battle / Resources.h
index b07e2b21f0cf60472aa769013ac729fdc29cc616..c0fb48cf159bec8ca258ab68f8eed59b37a8fcea 100644 (file)
@@ -45,6 +45,9 @@ struct Resources {
        graphics::Font *disabledFont;
 
        graphics::Sprite *menuCursor;
+       graphics::Sprite *weaponTargetCursor;
+       graphics::Sprite *magicTargetCursor;
+       graphics::Sprite *itemTargetCursor;
 
        const char *spellMenuHeadline;
        graphics::Menu</* Spell */ void *> spellMenuPrototype;
@@ -78,6 +81,10 @@ struct Resources {
        , disabledFont(0)
 
        , menuCursor(0)
+       , weaponTargetCursor(0)
+       , magicTargetCursor(0)
+       , itemTargetCursor(0)
+
        , spellMenuHeadline("")
        , inventory(0)
        , itemMenuHeadline("")