]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/TargetSelection.h
apply damage indicated by attack selection
[l2e.git] / src / battle / TargetSelection.h
index 64500b0b02aca225a117e2005d60f881f63fae11..70c95b52a469ad9f5280aa1ed554ba911c7fbe8a 100644 (file)
@@ -54,6 +54,9 @@ public:
        void SetGood(int index, int amount) { selected[index].type = State::GOOD; selected[index].number = amount; }
        void SetBad(int index, int amount) { selected[index].type = State::BAD; selected[index].number = amount; }
        int GetAmount(int index) const { return selected[index].number; }
+       bool Missed(int index) const { return selected[index].type == State::MISS; }
+       bool IsGood(int index) const { return selected[index].type == State::GOOD; }
+       bool IsBad(int index) const { return selected[index].type == State::BAD; }
 
 private:
        void FindNextEnemy();