]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/PerformAttacks.cpp
removed redundant BattleState::AttackChoiceAt(int)
[l2e.git] / src / battle / states / PerformAttacks.cpp
index 05227e6e4065f512aef1af9bb7cabfd053076bb2..0faecf9b5ead48f334e663c0817cb185abb1311f 100644 (file)
@@ -80,7 +80,7 @@ void PerformAttacks::HandleEvents(const Input &input) {
                AddNumberAnimations(battle->MonsterAttackChoiceAt(battle->CurrentAttack().index).Selection());
        } else {
                Hero &hero(battle->HeroAt(battle->CurrentAttack().index));
-               const AttackChoice &ac(battle->AttackChoiceAt(battle->CurrentAttack().index));
+               const AttackChoice &ac(battle->HeroAt(battle->CurrentAttack().index).GetAttackChoice());
 
                switch (ac.GetType()) {
                        case AttackChoice::SWORD: