]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/PerformAttacks.h
added numbers animation for monsters' attacks
[l2e.git] / src / battle / states / PerformAttacks.h
index e8a878d761e6b214820ba998407c7d98087dc617..19e3200a42f2825504055ba1983d8fcffc1eeff6 100644 (file)
@@ -44,6 +44,8 @@ private:
        void ResetAnimation();
 
 private:
+       void AddNumberAnimations(const TargetSelection &);
+
        void RenderTitleBar(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
        void RenderNumbers(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
        void RenderTargetAnimation(SDL_Surface *screen, const geometry::Vector<int> &offset) const;