]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/PerformAttacks.h
cached some of the battle coordinates
[l2e.git] / src / battle / states / PerformAttacks.h
index b8623698f5734715b3818c0fe6d375fa9a1b437c..3d8b2ff6d5e23d6b7853cc4931c7356d49bdbd59 100644 (file)
@@ -1,17 +1,10 @@
-/*
- * PerformAttacks.h
- *
- *  Created on: Aug 10, 2012
- *      Author: holy
- */
-
 #ifndef BATTLE_PERFORMATTACKS_H_
 #define BATTLE_PERFORMATTACKS_H_
 
 #include "../../app/State.h"
 
 #include "../NumberAnimation.h"
-#include "../../geometry/Vector.h"
+#include "../../math/Vector.h"
 #include "../../graphics/Animation.h"
 
 #include <vector>
@@ -30,7 +23,7 @@ public:
 
 public:
        virtual void HandleEvents(const app::Input &);
-       virtual void UpdateWorld(float deltaT);
+       virtual void UpdateWorld(Uint32 deltaT);
        virtual void Render(SDL_Surface *);
 
 private:
@@ -49,9 +42,9 @@ private:
 private:
        void AddNumberAnimations(const TargetSelection &);
 
-       void RenderTitleBar(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
-       void RenderNumbers(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
-       void RenderTargetAnimation(SDL_Surface *screen, const geometry::Vector<int> &offset) const;
+       void RenderTitleBar(SDL_Surface *screen) const;
+       void RenderNumbers(SDL_Surface *screen) const;
+       void RenderTargetAnimation(SDL_Surface *screen) const;
 
 private:
        BattleState *battle;
@@ -61,11 +54,14 @@ private:
        app::Timer<Uint32> titleBarTimer;
        app::Timer<Uint32> targetAnimationTimer;
        std::vector<NumberAnimation> numberAnimation;
-       std::vector<geometry::Vector<int> > numberPosition;
+       std::vector<math::Vector<int> > numberPosition;
+       math::Vector<int> framePosition;
+       math::Vector<int> frameSize;
+       math::Vector<int> textPosition;
        int cursor;
 
 };
 
 }
 
-#endif /* BATTLE_PERFORMATTACKS_H_ */
+#endif