]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/PerformAttacks.h
added Maxim's melee animation
[l2e.git] / src / battle / states / PerformAttacks.h
index a5f3247b404a7fd2bf64fd0dd495453c18843d7d..a4d58dcc64f47ada4dd39f3a6bd0c53c67108cf0 100644 (file)
 
 namespace battle {
 
+class AttackAnimation;
+
 class PerformAttacks
 : public app::State {
 
 public:
        explicit PerformAttacks(BattleState *battle)
-       : ctrl(0), battle(battle), moveAnimation(0), titleBarText(0), cursor(-1) { }
+       : ctrl(0), battle(battle), moveAnimation(0), attackAnimation(0), titleBarText(0), cursor(-1) { }
 
 public:
        virtual void EnterState(app::Application &ctrl, SDL_Surface *screen);
@@ -53,6 +55,7 @@ private:
        app::Application *ctrl;
        BattleState *battle;
        graphics::Animation *moveAnimation;
+       AttackAnimation *attackAnimation;
        const char *titleBarText;
        app::Timer<Uint32> titleBarTimer;
        std::vector<BattleState::Order> order;