]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/PerformAttacks.h
added capsule mockup (battle)
[l2e.git] / src / battle / states / PerformAttacks.h
index 2fe9a06b9c5d31367d08d32489152a21a07b4747..b8623698f5734715b3818c0fe6d375fa9a1b437c 100644 (file)
@@ -10,7 +10,6 @@
 
 #include "../../app/State.h"
 
-#include "../BattleState.h"
 #include "../NumberAnimation.h"
 #include "../../geometry/Vector.h"
 #include "../../graphics/Animation.h"
@@ -19,6 +18,9 @@
 
 namespace battle {
 
+class BattleState;
+class TargetSelection;
+
 class PerformAttacks
 : public app::State {
 
@@ -32,10 +34,10 @@ public:
        virtual void Render(SDL_Surface *);
 
 private:
-       virtual void OnEnterState(app::Application &ctrl, SDL_Surface *screen);
-       virtual void OnExitState(app::Application &ctrl, SDL_Surface *screen);
-       virtual void OnResumeState(app::Application &ctrl, SDL_Surface *screen);
-       virtual void OnPauseState(app::Application &ctrl, SDL_Surface *screen);
+       virtual void OnEnterState(SDL_Surface *screen);
+       virtual void OnExitState(SDL_Surface *screen);
+       virtual void OnResumeState(SDL_Surface *screen);
+       virtual void OnPauseState(SDL_Surface *screen);
 
        virtual void OnResize(int width, int height);