]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/RunState.h
switched geometric scalars from floating to fixed
[l2e.git] / src / battle / states / RunState.h
index cf91f9ab47796eb0659223093526b3f0a61d6bb0..f21280ee224a21ef1cbe6b7f470fddc4dfdb9453 100644 (file)
@@ -10,7 +10,7 @@
 
 #include "../fwd.h"
 #include "../../app/State.h"
-#include "../../geometry/Vector.h"
+#include "../../math/Vector.h"
 
 namespace battle {
 
@@ -24,7 +24,7 @@ public:
 public:
 
        virtual void HandleEvents(const app::Input &);
-       virtual void UpdateWorld(float deltaT);
+       virtual void UpdateWorld(Uint32 deltaT);
        virtual void Render(SDL_Surface *);
 
 private:
@@ -36,7 +36,7 @@ private:
        virtual void OnResize(int width, int height);
 
 private:
-       void RenderTitleBar(SDL_Surface *screen, const geometry::Vector<int> &offset);
+       void RenderTitleBar(SDL_Surface *screen, const math::Vector<int> &offset);
 
 private:
        BattleState *battle;