]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/SelectAttackType.cpp
tagged some TODOs
[l2e.git] / src / battle / states / SelectAttackType.cpp
index 2664295929ca873055902587c0764a1f93b310a0..b3b3e0b0a6290195e56f63a2b47f543fee7f4619 100644 (file)
@@ -61,19 +61,23 @@ void SelectAttackType::HandleInput(const Input &input) {
                battle->SetAttackType(battle->GetAttackTypeMenu().Selected());
                switch (battle->GetAttackTypeMenu().Selected()) {
                        case AttackChoice::SWORD:
+                               // TODO: switch to target select
                                battle->NextHero();
                                break;
                        case AttackChoice::MAGIC:
                                // TODO: switch to spell select
+                               battle->NextHero();
                                break;
                        case AttackChoice::DEFEND:
                                battle->NextHero();
                                break;
                        case AttackChoice::IKARI:
                                // TODO: switch to ikari attack select
+                               battle->NextHero();
                                break;
                        case AttackChoice::ITEM:
                                // TODO: switch to item select
+                               battle->NextHero();
                                break;
                        default:
                                throw std::logic_error("selected invalid attack type");