]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/SelectAttackType.h
added target selection type detection for weapons
[l2e.git] / src / battle / states / SelectAttackType.h
index b2974bb423ecdf68105e6209c977474b358b3a7a..56799409e4ff3b686f8da1601c10f699b5b0e689 100644 (file)
@@ -22,7 +22,6 @@ class SelectAttackType
 public:
        explicit SelectAttackType(BattleState *battle)
        : ctrl(0), battle(battle) { }
-       ~SelectAttackType() { }
 
 public:
        virtual void EnterState(app::Application &ctrl, SDL_Surface *screen);
@@ -32,7 +31,7 @@ public:
 
        virtual void Resize(int width, int height);
 
-       virtual void HandleInput(const app::Input &);
+       virtual void HandleEvents(const app::Input &);
        virtual void UpdateWorld(float deltaT);
        virtual void Render(SDL_Surface *);