]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/SelectIkari.cpp
use correct headline in SelectIkari
[l2e.git] / src / battle / states / SelectIkari.cpp
index 87436b0faad8d862a58f82f185013d309a8f4fc9..22853ce725c36d76fb09f0ef8e153efc3fc9c5d0 100644 (file)
@@ -62,8 +62,7 @@ void SelectIkari::HandleEvents(const Input &input) {
                                ac.Selection().SelectMonsters();
                        }
                        if (ikari->GetTargetingMode().TargetsAll()) {
-                               ac.SetType(AttackChoice::MAGIC);
-                               // TODO: remove item from inventory
+                               ac.SetType(AttackChoice::IKARI);
                                ac.SetItem(battle->ActiveHero().IkariMenu().Selected());
                                battle->NextHero();
                                ctrl->PopState();
@@ -119,7 +118,7 @@ void SelectIkari::RenderHeadline(SDL_Surface *screen, const Vector<int> &offset)
        Vector<int> position(
                        2 * res.selectFrame->BorderWidth() + res.normalFont->CharWidth(),
                        2 * res.selectFrame->BorderHeight());
-       res.normalFont->DrawString(res.itemMenuHeadline, screen, position + offset);
+       res.normalFont->DrawString(res.ikariMenuHeadline, screen, position + offset);
 }
 
 void SelectIkari::RenderMenu(SDL_Surface *screen, const Vector<int> &offset) {