]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/SelectItem.cpp
added forwarding headers
[l2e.git] / src / battle / states / SelectItem.cpp
index f58a78eaf72fa9eb9c658d7f75b5af8ab3fbd395..e0f6aebe4736e5ed3a9a156379668a3570136e5d 100644 (file)
@@ -62,7 +62,6 @@ void SelectItem::HandleEvents(const Input &input) {
                        }
                        if (item->GetTargetingMode().TargetsAll()) {
                                ac.SetType(AttackChoice::ITEM);
-                               // TODO: remove item from inventory
                                ac.SetItem(item);
                                battle->NextHero();
                                ctrl->PopState();
@@ -107,7 +106,7 @@ void SelectItem::Render(SDL_Surface *screen) {
 
 void SelectItem::RenderFrame(SDL_Surface *screen, const Vector<int> &offset) {
        const Frame *frame(battle->Res().selectFrame);
-       Vector<int> position(frame->BorderWidth(), frame->BorderHeight());
+       Vector<int> position(frame->BorderSize());
        int width(battle->Width() - 2 * frame->BorderWidth());
        int height(battle->Res().normalFont->CharHeight() * 13);
        frame->Draw(screen, position + offset, width, height);