]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/SelectMoveAction.cpp
switched geometric scalars from floating to fixed
[l2e.git] / src / battle / states / SelectMoveAction.cpp
index bb7148727d77246e250d362fe323e19d6c639373..b77f98c1a2459a7da7aa9e80bfb590542f6a89cc 100644 (file)
 
 using app::Application;
 using app::Input;
-using geometry::Vector;
+using math::Vector;
 
 namespace battle {
 
-void SelectMoveAction::OnEnterState(Application &c, SDL_Surface *screen) {
+void SelectMoveAction::OnEnterState(SDL_Surface *screen) {
 
 }
 
-void SelectMoveAction::OnExitState(Application &c, SDL_Surface *screen) {
+void SelectMoveAction::OnExitState(SDL_Surface *screen) {
 
 }
 
-void SelectMoveAction::OnResumeState(Application &ctrl, SDL_Surface *screen) {
+void SelectMoveAction::OnResumeState(SDL_Surface *screen) {
 
 }
 
-void SelectMoveAction::OnPauseState(Application &ctrl, SDL_Surface *screen) {
+void SelectMoveAction::OnPauseState(SDL_Surface *screen) {
 
 }
 
@@ -68,7 +68,7 @@ void SelectMoveAction::HandleEvents(const Input &input) {
        }
 }
 
-void SelectMoveAction::UpdateWorld(float deltaT) {
+void SelectMoveAction::UpdateWorld(Uint32 deltaT) {
 
 }