#include "SelectMoveAction.h"
#include "SelectAttackType.h"
+#include "SwapHeroes.h"
#include "../BattleState.h"
#include "../MoveMenu.h"
#include "../../app/Application.h"
battle->NextHero();
break;
case MoveMenu::CHANGE:
- // TODO: switch to change state
+ ctrl->PushState(new SwapHeroes(battle, this));
break;
case MoveMenu::RUN:
// TODO: switch to run state