]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/SelectMoveAction.h
added run state to flee from battle
[l2e.git] / src / battle / states / SelectMoveAction.h
index c1356631beb34421ed53da93d7e353db67dc0c82..4f88c4fd3e7db4e5a2498accc91bcde15408ab53 100644 (file)
@@ -22,15 +22,16 @@ class SelectMoveAction
 public:
        explicit SelectMoveAction(BattleState *battle)
        : ctrl(0), battle(battle) { }
-       ~SelectMoveAction() { }
 
 public:
        virtual void EnterState(app::Application &ctrl, SDL_Surface *screen);
-       virtual void ExitState();
+       virtual void ExitState(app::Application &ctrl, SDL_Surface *screen);
+       virtual void ResumeState(app::Application &ctrl, SDL_Surface *screen);
+       virtual void PauseState(app::Application &ctrl, SDL_Surface *screen);
 
        virtual void Resize(int width, int height);
 
-       virtual void HandleInput(const app::Input &);
+       virtual void HandleEvents(const app::Input &);
        virtual void UpdateWorld(float deltaT);
        virtual void Render(SDL_Surface *);