]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/SelectSpell.cpp
added dummy state that echoes all selected attacks
[l2e.git] / src / battle / states / SelectSpell.cpp
index 62e7c4619c4646eaaf81be6f679d84c7b11a8824..a9c06cceccc912ca59e3530ce361e52b7fbb2880 100644 (file)
@@ -37,6 +37,8 @@ void SelectSpell::ExitState(Application &c, SDL_Surface *screen) {
 
 void SelectSpell::ResumeState(Application &ctrl, SDL_Surface *screen) {
        if (battle->ActiveHeroTargets().HasSelected()) {
+               battle->SetAttackType(AttackChoice::MAGIC);
+               battle->ActiveHeroAttackChoice().SetSpell(battle->GetSpellMenu().Selected());
                ctrl.PopState();
        }
 }
@@ -51,7 +53,7 @@ void SelectSpell::Resize(int width, int height) {
 }
 
 
-void SelectSpell::HandleInput(const Input &input) {
+void SelectSpell::HandleEvents(const Input &input) {
        if (input.JustPressed(Input::ACTION_A)) {
                if (battle->GetSpellMenu().SelectedIsEnabled()) {
                        const Spell *spell(battle->GetSpellMenu().Selected());