]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/SelectTarget.h
store an application handle in each state
[l2e.git] / src / battle / states / SelectTarget.h
index 454903672fb4846462e1b4685b6d6fbd73286915..01ebba72315dffee10258c84b8daabcf59f0e747 100644 (file)
@@ -20,7 +20,7 @@ class SelectTarget
 
 public:
        SelectTarget(BattleState *battle, SelectAttackType *parent, TargetSelection *selection, const graphics::Sprite *cursorIcon)
-       : ctrl(0), battle(battle), parent(parent), selection(selection), cursorIcon(cursorIcon), flipFlop(true) { }
+       : battle(battle), parent(parent), selection(selection), cursorIcon(cursorIcon), flipFlop(true) { }
 
 public:
        virtual void HandleEvents(const app::Input &);
@@ -39,7 +39,6 @@ private:
        void RenderCursors(SDL_Surface *screen, const geometry::Vector<int> &offset);
 
 private:
-       app::Application *ctrl;
        BattleState *battle;
        SelectAttackType *parent;
        TargetSelection *selection;