]> git.localhorst.tv Git - l2e.git/blobdiff - src/battle/states/SwapHeroes.h
switched geometric scalars from floating to fixed
[l2e.git] / src / battle / states / SwapHeroes.h
index 198e4d3d1504d0a99aa78471ee7d51b2123bb3c7..7ebf3f59229d5e14f52c04ed24c3189bd3cd823d 100644 (file)
@@ -10,7 +10,7 @@
 
 #include "../fwd.h"
 #include "../../app/State.h"
-#include "../../geometry/Vector.h"
+#include "../../math/Vector.h"
 
 namespace battle {
 
@@ -23,7 +23,7 @@ public:
 
 public:
        virtual void HandleEvents(const app::Input &);
-       virtual void UpdateWorld(float deltaT);
+       virtual void UpdateWorld(Uint32 deltaT);
        virtual void Render(SDL_Surface *);
 
 private:
@@ -41,7 +41,7 @@ private:
        void MoveLeft();
 
 private:
-       void RenderCursors(SDL_Surface *screen, const geometry::Vector<int> &offset);
+       void RenderCursors(SDL_Surface *screen, const math::Vector<int> &offset);
 
 private:
        BattleState *battle;