]> git.localhorst.tv Git - l2e.git/blobdiff - src/common/Capsule.cpp
moved upgrade process to battle class
[l2e.git] / src / common / Capsule.cpp
index c8a490eb0f4631d9075f00d1dda11d5baecff98a..de2ea56583fd7ff77a0d5375782d0f1f93f907e1 100644 (file)
@@ -1,8 +1,9 @@
 #include "Capsule.h"
 
-#include "../common/Item.h"
-#include "../common/Spell.h"
-#include "../common/Stats.h"
+#include "Item.h"
+#include "Spell.h"
+#include "Stats.h"
+#include "Upgrade.h"
 #include "../graphics/Animation.h"
 #include "../graphics/Sprite.h"
 #include "../loader/Interpreter.h"
@@ -17,6 +18,7 @@ using graphics::Sprite;
 using loader::FieldDescription;
 using loader::Interpreter;
 using loader::TypeDescription;
+using std::vector;
 
 namespace common {
 
@@ -81,6 +83,36 @@ int Capsule::NextLevel() const {
        }
 }
 
+void Capsule::AddExperience(int exp, vector<Upgrade> &info) {
+       if (level > numLevels) {
+               // don't award any experience if at highest level
+               info.push_back(Upgrade(
+                               name, Upgrade::LEVEL_NEXT, NextLevel()));
+               return;
+       }
+       int remain = exp;
+       while (remain >= NextLevel()) {
+               int added = NextLevel();
+               experience += added;
+               remain -= added;
+               ++level;
+
+               info.push_back(Upgrade(name, Upgrade::LEVEL_UP, level));
+
+               // TODO: upgrade attributes and push info
+
+               if (level > numLevels) {
+                       info.push_back(Upgrade(
+                                       name, Upgrade::LEVEL_NEXT, NextLevel()));
+                       return;
+               }
+       }
+       experience += remain;
+       info.push_back(Upgrade(
+                       name, Upgrade::LEVEL_NEXT, NextLevel()));
+}
+
+
 void Capsule::UpgradeClass() {
        ++maxClass;
        ++curClass;
@@ -231,9 +263,9 @@ void Capsule::CreateTypeDescription() {
        td.AddField("level", FieldDescription(((char *)&c.level) - ((char *)&c), Interpreter::NUMBER_ID));
        td.AddField("experience", FieldDescription(((char *)&c.experience) - ((char *)&c), Interpreter::NUMBER_ID));
 
-       td.AddField("ladder", FieldDescription(((char *)&c.levelLadder) - ((char *)&c), Interpreter::NUMBER_ID).SetReferenced().SetAggregate());
+       td.AddField("ladder", FieldDescription(((char *)&c.levelLadder) - ((char *)&c), Interpreter::NUMBER_ID).SetAggregate());
 
-       td.AddField("classes", FieldDescription(((char *)&c.classes) - ((char *)&c), Class::TYPE_ID).SetReferenced().SetAggregate());
+       td.AddField("classes", FieldDescription(((char *)&c.classes) - ((char *)&c), Class::TYPE_ID).SetAggregate());
        td.AddField("class", FieldDescription(((char *)&c.curClass) - ((char *)&c), Interpreter::NUMBER_ID));
        td.AddField("maxClass", FieldDescription(((char *)&c.maxClass) - ((char *)&c), Interpreter::NUMBER_ID));