]> git.localhorst.tv Git - l2e.git/blobdiff - src/common/GameState.h
implemented capsule/class selection
[l2e.git] / src / common / GameState.h
index 078da1a3738cba03eeae82eadbe2c8d0711eca54..55ae6dfb3374e5bfb75d7dec673aaa6e407ee382 100644 (file)
@@ -1,13 +1,7 @@
-/*
- * GameState.h
- *
- *  Created on: Oct 7, 2012
- *      Author: holy
- */
-
 #ifndef COMMON_GAMESTATE_H_
 #define COMMON_GAMESTATE_H_
 
+#include "Capsule.h"
 #include "Hero.h"
 #include "Inventory.h"
 
@@ -20,14 +14,39 @@ struct GameState {
        GameState();
 
        Hero heroes[7];
+       int NumHeroes() const { return 7; }
        Hero *party[4];
        int partySize;
 
+       Capsule capsules[7];
+       int capsule;
+       int NumCapsules() const { return 7; }
+       Capsule &GetCapsule() { return capsules[capsule]; }
+       const Capsule &GetCapsule() const { return capsules[capsule]; }
+
        Inventory inventory;
 
        Uint32 money;
        Uint32 time;
 
+       enum MessageSpeed {
+               MESSAGE_SPEED_FAST,
+               MESSAGE_SPEED_NORMAL,
+               MESSAGE_SPEED_SLOW,
+       };
+       enum Cursor {
+               CURSOR_CLEAR,
+               CURSOR_MEMORY,
+       };
+       enum Music {
+               MUSIC_STEREO,
+               MUSIC_MONO,
+       };
+       int messageSpeed;
+       int battleCursor;
+       int statusCursor;
+       int music;
+
 };
 
 }