]> git.localhorst.tv Git - l2e.git/blobdiff - src/common/GameState.h
implemented capsule/class selection
[l2e.git] / src / common / GameState.h
index bcaea523ab497d3cc376a4e87cdea7b5010c37ed..55ae6dfb3374e5bfb75d7dec673aaa6e407ee382 100644 (file)
@@ -1,6 +1,7 @@
 #ifndef COMMON_GAMESTATE_H_
 #define COMMON_GAMESTATE_H_
 
+#include "Capsule.h"
 #include "Hero.h"
 #include "Inventory.h"
 
@@ -13,9 +14,16 @@ struct GameState {
        GameState();
 
        Hero heroes[7];
+       int NumHeroes() const { return 7; }
        Hero *party[4];
        int partySize;
 
+       Capsule capsules[7];
+       int capsule;
+       int NumCapsules() const { return 7; }
+       Capsule &GetCapsule() { return capsules[capsule]; }
+       const Capsule &GetCapsule() const { return capsules[capsule]; }
+
        Inventory inventory;
 
        Uint32 money;