int partySize;
Capsule capsules[7];
+ int capsule;
int NumCapsules() const { return 7; }
- Capsule *capsule;
+ Capsule &GetCapsule() { return capsules[capsule]; }
+ const Capsule &GetCapsule() const { return capsules[capsule]; }
Inventory inventory;
}
-#endif /* COMMON_GAMESTATE_H_ */
+#endif