--- /dev/null
+#ifndef COMMON_LEVELUP_H_
+#define COMMON_LEVELUP_H_
+
+#include "Stats.h"
+
+
+namespace common {
+
+struct LevelUp
+: public Stats {
+
+public:
+ static const int TYPE_ID = 309;
+
+public:
+ LevelUp();
+
+public:
+ int Experience() const { return experience; }
+ int MaxHealth() const { return maxHealth; }
+ int MaxMagic() const { return maxMagic; }
+
+ static void CreateTypeDescription();
+ static void Construct(void *);
+
+private:
+ int experience;
+ int maxHealth;
+ int maxMagic;
+
+};
+
+}
+
+#endif