+++ /dev/null
-#ifndef COMMON_FWD_H_
-#define COMMON_FWD_H_
-
-namespace common {
-
-class Capsule;
-struct GameConfig;
-struct GameState;
-class Hero;
-class Ikari;
-class Inventory;
-class Item;
-class Script;
-class ScriptHost;
-class ScriptRunner;
-class Spell;
-class Stats;
-class TargetingMode;
-
-}
-
-#endif /* COMMON_FWD_H_ */