public:
void Resize(int w, int h) { halfWidth = w / 2; halfHeight = h / 2; }
void SetTarget(const math::Vector<math::Fixed<8> > *t);
+ const math::Vector<math::Fixed<8> > *GetTarget() const { return target; }
math::Vector<int> CalculateOffset() const;
}
-#endif /* GRAPHICS_CAMERA_H_ */
+#endif