]> git.localhorst.tv Git - l2e.git/blobdiff - src/graphics/ColorFade.cpp
wrapped some virtual State methods in non-virtual calls
[l2e.git] / src / graphics / ColorFade.cpp
index 51fe973fd76989229c581d7186edd49dac8dcfb0..196b0d8386f3d6aff03268ababc15a800c412b72 100644 (file)
@@ -21,33 +21,42 @@ ColorFade::ColorFade(State *slave, Uint32 color, int duration, bool in, bool int
 , blinds(0)
 , color(color)
 , duration(duration)
+, leadIn(0)
+, leadOut(0)
+, leadInDone(true)
+, fadeDone(false)
 , in(in)
 , interactive(interactive) {
 
 }
 
-void ColorFade::EnterState(Application &c, SDL_Surface *screen) {
-       timer = GraphicsTimers().StartCountdown(duration);
+void ColorFade::OnEnterState(Application &c, SDL_Surface *screen) {
        ctrl = &c;
+       if (leadIn > 0) {
+               timer = GraphicsTimers().StartCountdown(leadIn);
+       } else {
+               timer = GraphicsTimers().StartCountdown(duration);
+
+       }
 }
 
-void ColorFade::ExitState(Application &, SDL_Surface *screen) {
+void ColorFade::OnExitState(Application &, SDL_Surface *screen) {
        if (blinds) {
                SDL_FreeSurface(blinds);
                blinds = 0;
        }
 }
 
-void ColorFade::ResumeState(Application &ctrl, SDL_Surface *screen) {
+void ColorFade::OnResumeState(Application &ctrl, SDL_Surface *screen) {
        UpdateBlinds(screen->w, screen->h);
 }
 
-void ColorFade::PauseState(Application &ctrl, SDL_Surface *screen) {
+void ColorFade::OnPauseState(Application &ctrl, SDL_Surface *screen) {
 
 }
 
 
-void ColorFade::Resize(int width, int height) {
+void ColorFade::OnResize(int width, int height) {
        slave->Resize(width, height);
        UpdateBlinds(width, height);
 }
@@ -62,10 +71,12 @@ void ColorFade::UpdateBlinds(int width, int height) {
 }
 
 Uint8 ColorFade::GetAlpha() const {
-       if (in) {
-               return timer.Remaining() * 255 / duration;
+       if (!leadInDone) {
+               return in ? 255 : 0;
+       } else if (!fadeDone) {
+               return (in ? timer.Remaining() : timer.Elapsed()) * 255 / duration;
        } else {
-               return timer.Elapsed() * 255 / duration;
+               return in ? 0 : 255;
        }
 }
 
@@ -75,7 +86,19 @@ void ColorFade::HandleEvents(const Input &input) {
                slave->HandleEvents(input);
        }
        if (timer.Finished()) {
-               ctrl->PopState();
+               if (!leadInDone) {
+                       leadInDone = true;
+                       timer = GraphicsTimers().StartCountdown(duration);
+               } else if (!fadeDone) {
+                       fadeDone = true;
+                       if (leadOut > 0) {
+                               timer = GraphicsTimers().StartCountdown(leadOut);
+                       } else {
+                               ctrl->PopState();
+                       }
+               } else {
+                       ctrl->PopState();
+               }
        }
 }