]> git.localhorst.tv Git - l2e.git/blobdiff - src/graphics/ColorFade.cpp
store an application handle in each state
[l2e.git] / src / graphics / ColorFade.cpp
index ac45a9e6fb8dd6ae887c624d2b6f1616d9a62864..f194665d1daecb35694880474e2b35dba549f2e8 100644 (file)
@@ -16,8 +16,7 @@ using app::Input;
 namespace graphics {
 
 ColorFade::ColorFade(State *slave, Uint32 color, int duration, bool in, bool interactive)
-: ctrl(0)
-, slave(slave)
+: slave(slave)
 , blinds(0)
 , color(color)
 , duration(duration)
@@ -31,7 +30,6 @@ ColorFade::ColorFade(State *slave, Uint32 color, int duration, bool in, bool int
 }
 
 void ColorFade::OnEnterState(Application &c, SDL_Surface *screen) {
-       ctrl = &c;
        if (leadIn > 0) {
                timer = GraphicsTimers().StartCountdown(leadIn);
        } else {
@@ -56,7 +54,7 @@ void ColorFade::OnPauseState(Application &ctrl, SDL_Surface *screen) {
 }
 
 
-void ColorFade::Resize(int width, int height) {
+void ColorFade::OnResize(int width, int height) {
        slave->Resize(width, height);
        UpdateBlinds(width, height);
 }
@@ -94,10 +92,10 @@ void ColorFade::HandleEvents(const Input &input) {
                        if (leadOut > 0) {
                                timer = GraphicsTimers().StartCountdown(leadOut);
                        } else {
-                               ctrl->PopState();
+                               Ctrl().PopState();
                        }
                } else {
-                       ctrl->PopState();
+                       Ctrl().PopState();
                }
        }
 }