]> git.localhorst.tv Git - l2e.git/blobdiff - src/graphics/Sprite.h
added ugly fallback for missing sprite surfaces
[l2e.git] / src / graphics / Sprite.h
index 5710ee58639b3eebf439dd975794968c03e39620..475d863638d060e3a2bad0d1ff4a1575d7fb2fb4 100644 (file)
@@ -8,6 +8,8 @@
 #ifndef GRAPHICS_SPRITE_H_
 #define GRAPHICS_SPRITE_H_
 
+#include "../geometry/Point.h"
+
 #include <SDL.h>
 
 namespace graphics {
@@ -21,7 +23,13 @@ public:
 public:
        int Width() const { return width; }
        int Height() const { return height; }
-       void Draw(SDL_Surface *dest, int x, int y, int col = 0, int row = 0) const;
+       void Draw(SDL_Surface *dest, geometry::Point<int> position, int col = 0, int row = 0) const;
+       void DrawCenterBottom(SDL_Surface *dest, geometry::Point<int> position, int col = 0, int row = 0) const {
+               geometry::Point<int> translated(
+                               position.X() - (Width() / 2),
+                               position.Y() - Height());
+               Draw(dest, translated, col, row);
+       }
 
 private:
        SDL_Surface *surface;