]> git.localhorst.tv Git - l2e.git/blobdiff - src/graphics/Sprite.h
merged Point into Vector
[l2e.git] / src / graphics / Sprite.h
index 202b96f3f5a05e2a2eb95ffc2f03b1f8d8c9a08d..942d98e51e5e7424d791d657aa7ab94d4371ace3 100644 (file)
@@ -8,7 +8,7 @@
 #ifndef GRAPHICS_SPRITE_H_
 #define GRAPHICS_SPRITE_H_
 
-#include "../geometry/Point.h"
+#include "../geometry/Vector.h"
 
 #include <SDL.h>
 
@@ -23,12 +23,18 @@ public:
 public:
        int Width() const { return width; }
        int Height() const { return height; }
-       void Draw(SDL_Surface *dest, geometry::Point<int> position, int col = 0, int row = 0) const;
-       void DrawCenterBottom(SDL_Surface *dest, geometry::Point<int> position, int col = 0, int row = 0) const {
-               geometry::Point<int> translated(
-                               position.X() - (Width() / 2),
-                               position.Y() - Height());
-               Draw(dest, translated, col, row);
+       void Draw(SDL_Surface *dest, const geometry::Vector<int> &position, int col = 0, int row = 0) const;
+       void DrawTopRight(SDL_Surface *dest, const geometry::Vector<int> &position, int col = 0, int row = 0) const {
+               geometry::Vector<int> offset(-Width(), 0);
+               Draw(dest, position + offset, col, row);
+       }
+       void DrawCenter(SDL_Surface *dest, const geometry::Vector<int> &position, int col = 0, int row = 0) const {
+               geometry::Vector<int> offset(-Width() / 2, -Height() / 2);
+               Draw(dest, position + offset, col, row);
+       }
+       void DrawCenterBottom(SDL_Surface *dest, const geometry::Vector<int> &position, int col = 0, int row = 0) const {
+               geometry::Vector<int> offset(-Width() / 2, -Height());
+               Draw(dest, position + offset, col, row);
        }
 
 private: