public:
battle::Resources *GetBattleResources(const std::string &identifier);
- battle::Hero *GetHero(const std::string &identifier);
+ common::Hero *GetHero(const std::string &identifier);
common::Item *GetItem(const std::string &identifier);
battle::Monster *GetMonster(const std::string &identifier);
battle::PartyLayout *GetPartyLayout(const std::string &identifier);