#include "ParsedSource.h"
#include "../battle/Hero.h"
#include "../battle/Monster.h"
+#include "../battle/PartyLayout.h"
#include "../graphics/ComplexAnimation.h"
#include "../graphics/SimpleAnimation.h"
#include "../graphics/Sprite.h"
using battle::Hero;
using battle::Monster;
+using battle::PartyLayout;
using battle::Stats;
using graphics::Animation;
using graphics::ComplexAnimation;
for (vector<Monster *>::const_iterator i(monsters.begin()), end(monsters.end()); i != end; ++i) {
delete *i;
}
+ for (vector<PartyLayout *>::const_iterator i(partyLayouts.begin()), end(partyLayouts.end()); i != end; ++i) {
+ delete *i;
+ }
for (vector<SimpleAnimation *>::const_iterator i(simpleAnimations.begin()), end(simpleAnimations.end()); i != end; ++i) {
delete *i;
}
}
}
+PartyLayout *Interpreter::GetPartyLayout(const std::string &name) {
+ map<string, ParsedDefinition>::const_iterator i(parsedDefinitions.find(name));
+ if (i != parsedDefinitions.end()) {
+ if (i->second.type == PARTY_LAYOUT) {
+ return partyLayouts[i->second.index];
+ } else {
+ throw Error("cannot cast " + i->second.dfn->TypeName() + " to PartyLayout");
+ }
+ } else {
+ throw Error("access to undefined PartyLayout " + name);
+ }
+}
+
Sprite *Interpreter::GetSprite(const std::string &name) {
map<string, ParsedDefinition>::const_iterator i(parsedDefinitions.find(name));
if (i != parsedDefinitions.end()) {
}
}
+PartyLayout *Interpreter::GetPartyLayout(const Value &v) {
+ if (v.IsLiteral()) {
+ PartyLayout *l(new PartyLayout);
+ ReadPartyLayout(*l, *v.GetLiteral().GetProperties());
+ return l;
+ } else {
+ ReadDefinition(source.GetDefinition(v.GetIdentifier()));
+ return GetPartyLayout(v.GetIdentifier());
+ }
+}
+
const PropertyList *Interpreter::GetPropertyList(const Value &v) {
if (v.IsLiteral()) {
return v.GetLiteral().GetProperties();
monsters.push_back(monster);
ReadMonster(*monster, *dfn.GetProperties());
parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, MONSTER, index)));
+ } else if (dfn.TypeName() == "PartyLayout") {
+ PartyLayout *layout(new PartyLayout);
+ int index(partyLayouts.size());
+ partyLayouts.push_back(layout);
+ ReadPartyLayout(*layout, *dfn.GetProperties());
+ parsedDefinitions.insert(make_pair(dfn.Identifier(), ParsedDefinition(&dfn, PARTY_LAYOUT, index)));
} else if (dfn.TypeName() == "SimpleAnimation") {
SimpleAnimation *animation(new SimpleAnimation);
int index(simpleAnimations.size());
}
}
+void Interpreter::ReadPartyLayout(PartyLayout &p, const PropertyList &props) {
+ for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
+ if (i->first == "positions") {
+ const vector<Value *> &positions(GetValueArray(*i->second));
+ for (vector<Value *>::const_iterator j(positions.begin()), end(positions.end()); j != end; ++j) {
+ p.AddPosition(GetVector(**j));
+ }
+ } else {
+ throw Error("unknown PartyLayout property: " + i->first);
+ }
+ }
+}
+
void Interpreter::ReadSimpleAnimation(SimpleAnimation &a, const PropertyList &props) {
for (PropertyList::ConstIterator i(props.Begin()), end(props.End()); i != end; ++i) {
if (i->first == "sprite") {